Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
77
 
Repair
56
 
Science
100
 
Small Guns
59
 
Sneak
57
 
Speech
100
 
Unarmed
48
 
Adamantium Skeleton
Almost Perfect
Animal Friend
Ant Sight
Auto Expert
Barkskin
Booster Shot
Chem Resistant
Chemist
Comprehension
Computer Whiz
Covert Ops
Daddy's Boy/Girl
Educated
Explorer
Fast Metabolism
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Karmic Rebalance
Lady Killer/Black Widow
Lead Belly
Master Trader
Nerd Rage!
Night Person
No Weaknesses
Party Boy/Girl
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Strong Back
Superior Defender
Tag!
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 9 IN 8 AG 4 LK 4
Lockpick, Science, and Speech
Level 2
Small Guns +1 (13), Energy Weapons +1 (15), Lockpick +1 (30), Unarmed +1 (15), Speech +3 (40), Explosives +1 (15), Barter +3 (25), Science +5 (40), Melee Weapons +1 (15), Big Guns +1 (15)
Lady Killer/Black Widow
Level 3
Sneak +1 (13), Small Guns +2 (15), Lockpick +5 (35), Speech +5 (45), Science +5 (50)
Daddy's Boy/Girl
Level 4
Sneak +2 (15), Lockpick +5 (40), Speech +5 (50), Barter +1 (26), Science +5 (55)
Educated
Level 5
Lockpick +5 (45), Speech +5 (55), Barter +4 (30), Science +5 (60), Big Guns +2 (17)
Comprehension
Level 6
Lockpick +5 (50), Speech +5 (60), Barter +3 (33), Science +5 (65), Big Guns +3 (20)
Toughness
Level 7
Lockpick +5 (55), Speech +5 (65), Barter +2 (35), Science +5 (70), Big Guns +4 (24)
Lead Belly
Level 8
Energy Weapons +5 (20), Lockpick +5 (60), Speech +5 (70), Science +5 (75), Big Guns +1 (25)
Strong Back
Level 9
Lockpick +5 (65), Speech +5 (75), Barter +5 (40), Science +5 (80), Big Guns +1 (26)
Rad Resistance
Level 10
Lockpick +5 (70), Speech +5 (80), Barter +2 (42), Science +5 (85), Big Guns +4 (30)
Nerd Rage!
Level 11
Lockpick +5 (75), Speech +5 (85), Barter +3 (45), Science +5 (90), Big Guns +3 (33)
Night Person
Level 12
Lockpick +5 (80), Speech +5 (90), Barter +4 (49), Science +5 (95), Big Guns +2 (35)
Fast Metabolism
Level 13
Lockpick +5 (85), Speech +5 (95), Barter +1 (50), Science +5 (100), Big Guns +5 (40)
Robotics Expert
Level 14
Lockpick +5 (90), Speech +5 (100), Barter +5 (55), Medicine +1 (26), Big Guns +5 (45)
Adamantium Skeleton
Level 15
Energy Weapons +2 (22), Lockpick +5 (95), Barter +5 (60), Medicine +4 (30), Big Guns +5 (50)
Master Trader
Level 16
Energy Weapons +1 (23), Lockpick +5 (100), Barter +5 (65), Medicine +5 (35), Big Guns +5 (55)
Chem Resistant
Level 17
Energy Weapons +2 (25), Explosives +4 (19), Barter +5 (85), Medicine +5 (40), Big Guns +5 (60)
Tag! (Barter)
Level 18
Energy Weapons +5 (30), Explosives +1 (20), Barter +5 (90), Medicine +5 (45), Big Guns +5 (65)
Computer Whiz
Level 19
Energy Weapons +5 (35), Explosives +1 (21), Barter +5 (95), Medicine +5 (50), Big Guns +5 (70)
Animal Friend
Level 20
Energy Weapons +2 (37), Explosives +4 (25), Barter +5 (100), Medicine +5 (55), Big Guns +5 (75)
Grim Reaper's Sprint
Level 21
Energy Weapons +3 (40), Explosives +5 (30), Melee Weapons +3 (18), Medicine +5 (60), Big Guns +5 (80)
Explorer
Level 22
Energy Weapons +5 (45), Repair +1 (21), Explosives +5 (35), Medicine +5 (65), Big Guns +5 (85)
Quantum Chemist
Level 23
Energy Weapons +5 (50), Explosives +5 (40), Melee Weapons +1 (19), Medicine +5 (70), Big Guns +5 (90)
Puppies!
Level 24
Energy Weapons +5 (55), Explosives +5 (45), Melee Weapons +1 (20), Medicine +5 (75), Big Guns +5 (95)
Karmic Rebalance
Level 25
Energy Weapons +5 (61), Repair +1 (23), Explosives +5 (51), Medicine +5 (81), Big Guns +5 (100)
No Weaknesses
Level 26
Sneak +1 (19), Small Guns +2 (20), Energy Weapons +4 (65), Repair +2 (25), Explosives +4 (55), Melee Weapons +4 (25), Medicine +4 (85)
Warmonger
Level 27
Energy Weapons +5 (70), Repair +1 (26), Explosives +5 (60), Melee Weapons +5 (30), Medicine +5 (90)
Chemist
Level 28
Energy Weapons +5 (75), Repair +1 (27), Explosives +5 (65), Melee Weapons +5 (35), Medicine +5 (95)
Party Boy/Girl
Level 29
Energy Weapons +5 (80), Repair +1 (28), Explosives +5 (70), Melee Weapons +5 (40), Medicine +5 (100)
Fortune Finder
Level 30
Small Guns +4 (34), Energy Weapons +5 (95), Repair +2 (34), Explosives +5 (85), Melee Weapons +5 (55)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (45)
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (51)
Chinese Army: Special Ops Training Manual => Sneak +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (55)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (48)
Dean's Electronics => Repair +2 (50)
Dean's Electronics => Repair +2 (52)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Guns and Bullets => Small Guns +2 (51)
Guns and Bullets => Small Guns +2 (53)
Guns and Bullets => Small Guns +2 (55)
Guns and Bullets => Small Guns +2 (57)
Guns and Bullets => Small Guns +2 (59)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (40)
Pugilism Illustrated => Unarmed +2 (42)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
Pugilism Illustrated => Unarmed +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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