Strength
2
 
Perception
9
 
Endurance
2
 
Charisma
9
 
Intelligence
9
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
25
 
Big Guns
20
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
30
 
Repair
30
 
Science
25
 
Small Guns
37
 
Sneak
29
 
Speech
25
 
Unarmed
12
 
Intense Training (2)
Level 1
ST 2 PE 9 EN 2 CH 9 IN 9 AG 2 LK 7
Sneak, Small Guns, and Melee Weapons
Bobblehead (Medicine)
Level 2
Energy Weapons +1 (25), Lockpick +1 (25), Unarmed +1 (11), Speech +1 (25), Repair +1 (25), Explosives +1 (25), Barter +1 (25), Science +1 (25), Medicine +1 (35), Big Guns +10 (20)
Intense Training (AG)
Level 3
Small Guns +8 (37), Unarmed +1 (12), Repair +5 (30), Melee Weapons +5 (30)
Intense Training (AG)
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