Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
20
 
Energy Weapons
39
 
Explosives
17
 
Lockpick
35
 
Medicine
40
 
Melee Weapons
15
 
Repair
25
 
Science
25
 
Small Guns
17
 
Sneak
17
 
Speech
20
 
Unarmed
15
 
Intense Training
Wired Reflexes
Level 1
ST 4 PE 6 EN 5 CH 5 IN 9 AG 6 LK 5
Energy Weapons, Lockpick, Medicine
Wired Reflexes
Bobblehead (Intelligence)
Level 2
Energy Weapons +7 (39), Lockpick +3 (35), Speech +5 (20), Big Guns +5 (20)
Intense Training (ST)
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