Strength
8
 
Perception
4
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
7
 
Big Guns
23
 
Energy Weapons
13
 
Explosives
25
 
Lockpick
13
 
Medicine
38
 
Melee Weapons
21
 
Repair
48
 
Science
23
 
Small Guns
64
 
Sneak
13
 
Speech
7
 
Unarmed
23
 
Gun Nut (2)
Level 1
ST 8 PE 4 EN 9 CH 1 IN 9 AG 4 LK 5
Small Guns, Repair, and Medicine
Level 2
Small Guns +7 (40), Explosives +12 (25)
Gun Nut
Level 3
Small Guns +19 (64)
Gun Nut
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