Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Barter, Speech, and Melee Weapons
Level 2
Sneak +2 (19), Small Guns +3 (20), Energy Weapons +3 (20), Lockpick +3 (20), Unarmed +2 (19), Explosives +3 (20), Big Guns +3 (20)
Swift Learner
Bobblehead (Intelligence)
Level 3
Sneak +3 (22), Small Guns +2 (22), Energy Weapons +3 (23), Lockpick +2 (22), Unarmed +3 (22), Explosives +3 (23), Barter +1 (23), Big Guns +3 (23)
Swift Learner
Level 4
Sneak +2 (24), Small Guns +3 (25), Energy Weapons +2 (25), Lockpick +3 (25), Unarmed +2 (24), Speech +2 (24), Explosives +2 (25), Barter +2 (25), Big Guns +2 (25)
Educated
Level 5
Sneak +2 (26), Small Guns +1 (26), Energy Weapons +2 (27), Lockpick +2 (27), Unarmed +2 (26), Speech +2 (26), Repair +2 (27), Explosives +2 (27), Barter +2 (27), Science +2 (27), Medicine +2 (27), Big Guns +2 (27)
Comprehension
Level 6
Sneak +2 (28), Small Guns +2 (28), Energy Weapons +2 (29), Lockpick +2 (29), Unarmed +2 (28), Speech +2 (28), Repair +2 (29), Explosives +2 (29), Barter +2 (29), Science +1 (28), Medicine +2 (29), Big Guns +2 (29)
Swift Learner
Level 7
Sneak +2 (30), Small Guns +2 (30), Energy Weapons +2 (31), Lockpick +1 (30), Unarmed +2 (30), Speech +2 (30), Repair +2 (31), Explosives +2 (31), Barter +2 (31), Science +2 (30), Medicine +2 (31), Big Guns +2 (31)
Bloody Mess
Level 8
Sneak +2 (32), Small Guns +2 (32), Energy Weapons +2 (33), Lockpick +3 (33), Unarmed +2 (32), Speech +2 (32), Repair +1 (32), Explosives +2 (33), Barter +2 (33), Science +2 (32), Medicine +1 (32), Big Guns +2 (33)
Strong Back
Level 9
Sneak +2 (34), Small Guns +2 (39), Energy Weapons +1 (34), Lockpick +1 (34), Unarmed +2 (34), Speech +2 (34), Repair +2 (39), Explosives +1 (34), Barter +2 (35), Science +2 (34), Melee Weapons +2 (34), Medicine +2 (34), Big Guns +2 (35)
Gun Nut
Level 10
Sneak +2 (36), Energy Weapons +3 (37), Lockpick +2 (36), Unarmed +2 (36), Speech +2 (36), Explosives +2 (36), Barter +2 (37), Science +2 (36), Melee Weapons +2 (36), Medicine +2 (36), Big Guns +2 (37)
Gun Nut
Level 11
Sneak +2 (38), Energy Weapons +2 (39), Lockpick +2 (38), Unarmed +2 (38), Speech +2 (38), Explosives +3 (39), Barter +2 (39), Science +2 (38), Melee Weapons +2 (38), Medicine +2 (38), Big Guns +2 (39)
Gun Nut
Level 12
Sneak +2 (40), Energy Weapons +2 (41), Lockpick +3 (41), Unarmed +2 (40), Speech +2 (40), Explosives +2 (41), Barter +2 (41), Science +2 (45), Melee Weapons +2 (40), Medicine +2 (45), Big Guns +2 (41)
Daddy's Boy/Girl
Level 13
Sneak +3 (43), Energy Weapons +2 (43), Lockpick +2 (43), Unarmed +3 (43), Speech +3 (43), Explosives +2 (43), Barter +3 (44), Melee Weapons +3 (43), Big Guns +2 (43)
Daddy's Boy/Girl
Level 14
Sneak +2 (45), Energy Weapons +3 (46), Lockpick +3 (46), Unarmed +2 (45), Speech +2 (45), Explosives +3 (46), Barter +2 (46), Melee Weapons +3 (46), Big Guns +3 (46)
Daddy's Boy/Girl
Level 15
Sneak +3 (48), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +3 (48), Speech +3 (48), Explosives +2 (53), Barter +3 (49), Melee Weapons +2 (53), Big Guns +3 (49)
Little Leaguer
Level 16
Sneak +3 (51), Small Guns +2 (51), Energy Weapons +3 (51), Lockpick +3 (51), Unarmed +3 (51), Speech +3 (51), Repair +2 (51), Barter +2 (51), Big Guns +2 (51)
Little Leaguer
Level 17
Sneak +2 (53), Small Guns +2 (53), Energy Weapons +3 (54), Lockpick +3 (54), Unarmed +2 (53), Speech +2 (53), Repair +3 (54), Barter +3 (54), Big Guns +3 (54)
Little Leaguer
Level 18
Sneak +3 (61), Small Guns +3 (56), Energy Weapons +2 (56), Lockpick +2 (61), Unarmed +2 (55), Speech +3 (56), Repair +2 (56), Barter +2 (56), Science +1 (56), Medicine +1 (56), Big Guns +2 (56)
Thief
Level 19
Small Guns +2 (58), Energy Weapons +3 (59), Unarmed +3 (58), Speech +2 (58), Repair +2 (58), Barter +3 (59), Science +2 (58), Medicine +3 (59), Big Guns +3 (59)
Thief
Level 20
Small Guns +3 (61), Energy Weapons +2 (61), Unarmed +3 (61), Speech +3 (61), Repair +1 (59), Barter +3 (62), Science +3 (61), Medicine +2 (61), Big Guns +3 (62)
Thief
Level 21
Small Guns +2 (63), Energy Weapons +3 (64), Unarmed +2 (63), Speech +2 (63), Repair +4 (63), Explosives +1 (64), Barter +2 (64), Science +2 (63), Medicine +3 (64), Big Guns +2 (79)
Size Matters
Level 22
Small Guns +2 (65), Energy Weapons +2 (66), Unarmed +2 (65), Speech +2 (65), Repair +3 (66), Explosives +2 (66), Barter +2 (66), Science +3 (66), Melee Weapons +3 (66), Medicine +2 (66)
Size Matters