Level 1
ST 3 PE 8 EN 4 CH 2 IN 9 AG 6 LK 8
Lockpick, Small Guns, Sneak
Level 2
Small Guns +7 (40), Speech +5 (17), Sneak +7 (40)
Intense Training (CH)
Bobblehead (Intelligence)
Rad Regeneration
Level 3
Science +14 (40), Medicine +6 (32)
Intense Training (ST)
Bobblehead (Strength)
Level 4
Speech +8 (25), Barter +4 (16), Medicine +8 (40)
Educated
Level 5
Energy Weapons +18 (40), Repair +1 (27), Barter +4 (20)
Comprehension
Bobblehead (Endurance)
Bobblehead (Luck)
Level 6
Repair +6 (34), Explosives +17 (40)
Gunslinger
Barkskin
Ant Sight
Bobblehead (Perception)
Duck and Cover! => Explosives +2 (46)
Level 7
Repair +5 (39), Barter +18 (39)
Toughness
Bobblehead (Charisma)
Level 8
Repair +2 (41), Big Guns +21 (38)
Scrounger
Bobblehead (Small Guns)
Bobblehead (Science)
Level 9
Small Guns +1 (52), Sneak +3 (44), Barter +19 (60)
Strong Back
Bobblehead (Agility)
Bobblehead (Energy Weapons)
Level 10
Small Guns +6 (60), Energy Weapons +9 (64), Speech +8 (36)
Finesse
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Big Guns)
Wired Reflexes
Level 11
Unarmed +19 (36), Speech +4 (50)
Commando
Level 12
Unarmed +14 (50), Big Guns +9 (57)
Fast Metabolism
Bobblehead (Unarmed)
Bobblehead (Barter)
Bobblehead (Lockpick)
Level 13
Science +4 (55), Medicine +19 (60)
Silent Running
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Repair)
Level 14
Small Guns +18 (78), Science +5 (60)
Cyborg
Bobblehead (Melee Weapons)
Level 15
Energy Weapons +23 (97)
Sniper
Level 16
Energy Weapons +3 (100), Big Guns +20 (77)
Action Boy/Girl
Level 17
Sneak +23 (89)
Better Criticals
Level 18
Small Guns +12 (90), Sneak +11 (100)
Light Step
Level 19
Big Guns +8 (100), Medicine +15 (85)
Size Matters
Level 20
Small Guns +10 (100), Explosives +13 (69)
Grim Reaper's Sprint