Strength
1
 
Perception
5
 
Endurance
5
 
Charisma
9
 
Intelligence
9
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
25
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
35
 
Melee Weapons
10
 
Repair
35
 
Science
35
 
Small Guns
45
 
Sneak
15
 
Speech
50
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 1 PE 5 EN 5 CH 9 IN 9 AG 5 LK 6
Speech, Small Guns, and Explosives
Bobblehead (Medicine)
Level 2
Speech +7 (45), Repair +2 (30), Barter +2 (25), Science +7 (30), Melee Weapons +1 (8)
Gun Nut
Level 3
Small Guns +5 (45), Speech +5 (50), Science +5 (35), Melee Weapons +2 (10), Medicine +2 (35)
Gun Nut
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