Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
50
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
50
 
Medicine
62
 
Melee Weapons
15
 
Repair
80
 
Science
25
 
Small Guns
45
 
Sneak
50
 
Speech
15
 
Unarmed
15
 
Bloody Mess
Educated
Gun Nut (3)
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Lockpick, Small Guns, and Sneak
Level 2
Sneak +20 (50)
Gun Nut
Level 3
Lockpick +20 (50)
Gun Nut
Level 4
Barter +20 (35)
Educated
Level 5
Barter +15 (50), Medicine +8 (33)
Gun Nut
Level 6
Medicine +23 (56)
Bloody Mess
Level 7
Repair +20 (60), Medicine +3 (59)
Toughness
Level 8
Repair +20 (80), Medicine +3 (62)
Strong Back
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