Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
27
 
Big Guns
14
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
24
 
Melee Weapons
18
 
Repair
24
 
Science
24
 
Small Guns
14
 
Sneak
14
 
Speech
27
 
Unarmed
14
 
Level 1
ST 7 PE 5 EN 5 CH 4 IN 10 AG 5 LK 4
Barter, Speech, and Lockpick
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