Level 1
ST 8 PE 5 EN 8 CH 1 IN 8 AG 5 LK 5
Lockpick, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +3 (33), Repair +3 (39), Barter +3 (10), Science +3 (24), Melee Weapons +3 (29), Medicine +3 (34)
Little Leaguer
Level 3
Lockpick +3 (33), Barter +3 (13), Science +3 (27), Melee Weapons +3 (37), Medicine +3 (37), Big Guns +3 (24)
Little Leaguer
Bobblehead (Strength)
Level 4
Sneak +3 (36), Lockpick +3 (36), Repair +3 (42), Barter +3 (16), Science +3 (30), Medicine +3 (40)
Educated
Level 5
Sneak +3 (39), Lockpick +3 (39), Repair +3 (45), Barter +3 (19), Science +3 (33), Medicine +3 (43), Big Guns +3 (27)
Little Leaguer
Bobblehead (Intelligence)
Level 6
Sneak +3 (42), Lockpick +3 (42), Repair +3 (50), Explosives +3 (33), Barter +3 (22), Science +3 (38), Melee Weapons +1 (45), Big Guns +3 (30)
Toughness
Level 7
Sneak +3 (50), Lockpick +3 (50), Explosives +3 (36), Barter +3 (25), Science +3 (41), Melee Weapons +4 (49), Medicine +3 (48)
Thief
Level 8
Sneak +3 (53), Repair +3 (53), Explosives +3 (39), Science +3 (44), Melee Weapons +3 (52), Medicine +6 (54), Big Guns +1 (46)
Size Matters
Level 9
Sneak +3 (56), Lockpick +3 (53), Repair +3 (56), Explosives +3 (42), Science +3 (52), Melee Weapons +3 (55), Medicine +3 (62), Big Guns +1 (47)
Daddy's Boy/Girl
Level 10
Sneak +3 (64), Repair +3 (59), Explosives +3 (45), Science +3 (55), Melee Weapons +4 (59), Medicine +3 (65), Big Guns +3 (50)
Thief
Level 11
Sneak +3 (67), Lockpick +3 (61), Repair +3 (62), Explosives +3 (48), Science +3 (58), Melee Weapons +4 (63), Big Guns +3 (53)
Comprehension
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Big Book of Science => Science +2 (60)
Lying, Congressional Style => Speech +2 (9)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Grognak the Barbarian => Melee Weapons +2 (65)
Tumblers Today => Lockpick +2 (63)
Level 12
Lockpick +3 (71), Repair +3 (65), Explosives +3 (51), Science +3 (63), Melee Weapons +4 (69), Medicine +3 (70), Big Guns +3 (56)
Thief
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Luck)
Level 13
Lockpick +3 (76), Repair +3 (68), Explosives +3 (56), Science +3 (66), Melee Weapons +4 (73), Medicine +3 (73), Big Guns +3 (59)
Silent Running