Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
2
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
11
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
34
 
Melee Weapons
17
 
Repair
19
 
Science
19
 
Small Guns
17
 
Sneak
32
 
Speech
11
 
Unarmed
15
 
Level 1
ST 7 PE 6 EN 6 CH 4 IN 8 AG 7 LK 2
Lockpick, Medicine, and Sneak
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