Strength
7
 
Perception
4
 
Endurance
10
 
Charisma
1
 
Intelligence
7
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
5
 
Big Guns
23
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
32
 
Melee Weapons
17
 
Repair
17
 
Science
17
 
Small Guns
38
 
Sneak
23
 
Speech
5
 
Unarmed
23
 
Level 1
ST 7 PE 4 EN 10 CH 1 IN 7 AG 10 LK 1
Small Guns, Medicine, and Lockpick
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