Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
79
 
Big Guns
87
 
Energy Weapons
86
 
Explosives
79
 
Lockpick
79
 
Medicine
79
 
Melee Weapons
87
 
Repair
79
 
Science
79
 
Small Guns
79
 
Sneak
87
 
Speech
80
 
Unarmed
88
 
Action Boy/Girl
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Cyborg
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Lady Killer/Black Widow
Lawbringer
Nerves of Steel
Power Armor Training
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Toughness
Wired Reflexes
Level 1
ST 4 PE 5 EN 4 CH 7 IN 9 AG 6 LK 5
Speech, Repair, Small Guns
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Barkskin
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 2
Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +5 (20), Sneak +1 (22), Explosives +2 (21), Melee Weapons +5 (20), Big Guns +5 (20)
Intense Training (AG)
Level 3
Energy Weapons +3 (23), Lockpick +3 (23), Unarmed +3 (23), Sneak +1 (25), Explosives +2 (23), Barter +2 (23), Melee Weapons +3 (23), Big Guns +3 (23)
Intense Training (AG)
Level 4
Energy Weapons +3 (26), Lockpick +3 (26), Unarmed +2 (25), Explosives +3 (26), Barter +3 (26), Melee Weapons +2 (25), Big Guns +3 (26), Medicine +1 (26)
Educated
Level 5
Energy Weapons +2 (28), Lockpick +2 (28), Unarmed +2 (27), Sneak +3 (28), Explosives +2 (28), Barter +2 (28), Science +3 (28), Melee Weapons +3 (28), Big Guns +2 (28), Medicine +2 (28)
Comprehension
Level 6
Energy Weapons +2 (30), Lockpick +3 (31), Unarmed +3 (30), Sneak +2 (32), Explosives +2 (30), Barter +2 (30), Science +2 (30), Melee Weapons +3 (31), Big Guns +2 (30), Medicine +2 (30)
Intense Training (AG)
Level 7
Energy Weapons +2 (32), Lockpick +2 (33), Unarmed +3 (33), Sneak +1 (33), Explosives +3 (33), Barter +2 (34), Science +3 (33), Melee Weapons +2 (33), Big Guns +2 (32), Medicine +3 (33)
Intense Training (CH)
Level 8
Energy Weapons +3 (37), Lockpick +2 (37), Unarmed +2 (35), Sneak +2 (35), Explosives +2 (37), Barter +2 (36), Science +2 (35), Melee Weapons +2 (35), Big Guns +4 (36), Medicine +2 (35)
Intense Training (PE)
Level 9
Energy Weapons +1 (40), Lockpick +2 (41), Unarmed +3 (38), Sneak +3 (38), Explosives +1 (40), Barter +2 (38), Science +3 (38), Melee Weapons +3 (38), Big Guns +2 (38), Medicine +3 (38)
Intense Training (PE)
Level 10
Energy Weapons +1 (43), Unarmed +2 (40), Speech +2 (40), Sneak +2 (40), Repair +1 (41), Explosives +1 (43), Barter +3 (41), Science +2 (40), Melee Weapons +3 (41), Big Guns +3 (41), Medicine +3 (41)
Intense Training (PE)
Level 11
Small Guns +3 (43), Unarmed +2 (42), Speech +2 (44), Sneak +3 (43), Repair +2 (43), Barter +2 (45), Science +3 (43), Melee Weapons +2 (43), Big Guns +2 (43), Medicine +2 (43)
Intense Training (CH)
Level 12
Small Guns +2 (46), Energy Weapons +2 (46), Lockpick +2 (46), Unarmed +3 (46), Speech +1 (46), Sneak +2 (46), Repair +2 (46), Explosives +2 (46), Science +2 (46), Melee Weapons +2 (46), Big Guns +1 (45), Medicine +2 (46)
Intense Training (LK)
Level 13
Small Guns +2 (48), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +1 (47), Speech +1 (47), Sneak +1 (47), Repair +2 (48), Explosives +2 (48), Barter +1 (47), Science +2 (48), Melee Weapons +2 (48), Big Guns +3 (48), Medicine +2 (48)
Intense Training (LK)
Level 14
Small Guns +1 (49), Energy Weapons +2 (50), Lockpick +2 (50), Unarmed +2 (49), Speech +2 (49), Sneak +2 (49), Repair +1 (49), Explosives +2 (50), Barter +3 (50), Science +1 (49), Melee Weapons +1 (49), Big Guns +2 (50), Medicine +2 (50)
Commando
Level 15
Small Guns +2 (51), Energy Weapons +1 (51), Lockpick +1 (51), Unarmed +3 (52), Speech +3 (52), Sneak +3 (52), Repair +2 (51), Explosives +1 (51), Barter +1 (51), Science +2 (51), Melee Weapons +2 (51), Big Guns +1 (51), Medicine +1 (51)
Sniper
Level 16
Small Guns +2 (53), Energy Weapons +2 (53), Lockpick +2 (53), Unarmed +1 (53), Speech +1 (53), Sneak +1 (53), Repair +2 (53), Explosives +2 (53), Barter +2 (53), Science +2 (53), Melee Weapons +2 (53), Big Guns +2 (53), Medicine +2 (53)
Action Boy/Girl
Level 17
Small Guns +2 (55), Energy Weapons +1 (54), Lockpick +2 (55), Unarmed +2 (55), Speech +2 (55), Sneak +2 (55), Repair +2 (55), Explosives +2 (55), Barter +1 (54), Science +2 (55), Melee Weapons +2 (55), Big Guns +1 (54), Medicine +2 (55)
Better Criticals
Level 18
Small Guns +2 (57), Energy Weapons +2 (56), Lockpick +1 (56), Unarmed +2 (57), Speech +2 (57), Sneak +2 (57), Repair +2 (57), Explosives +1 (56), Barter +2 (56), Science +2 (57), Melee Weapons +2 (57), Big Guns +2 (56), Medicine +1 (56)
Finesse
Level 19
Small Guns +1 (58), Energy Weapons +3 (59), Lockpick +2 (58), Unarmed +1 (58), Speech +1 (58), Sneak +1 (58), Repair +1 (58), Explosives +3 (59), Barter +3 (59), Science +1 (58), Melee Weapons +1 (58), Big Guns +3 (59), Medicine +2 (58)
Lady Killer/Black Widow
Level 20
Small Guns +2 (60), Energy Weapons +1 (60), Lockpick +2 (60), Unarmed +2 (60), Speech +2 (60), Sneak +2 (60), Repair +3 (61), Explosives +1 (60), Barter +1 (60), Science +2 (60), Melee Weapons +2 (60), Big Guns +1 (60), Medicine +2 (60)
Grim Reaper's Sprint
Level 21
Small Guns +2 (62), Energy Weapons +2 (62), Lockpick +2 (62), Unarmed +2 (62), Speech +2 (62), Sneak +2 (62), Repair +1 (62), Explosives +2 (62), Barter +1 (61), Science +2 (62), Melee Weapons +2 (62), Big Guns +1 (61), Medicine +2 (62)
Child at Heart
Level 22
Small Guns +1 (63), Energy Weapons +2 (64), Lockpick +2 (64), Unarmed +1 (63), Speech +1 (63), Sneak +1 (63), Repair +2 (64), Explosives +2 (64), Barter +3 (64), Science +1 (63), Melee Weapons +2 (64), Big Guns +3 (64), Medicine +2 (64)
Entomologist
Level 23
Small Guns +3 (66), Energy Weapons +1 (65), Lockpick +1 (65), Unarmed +3 (66), Speech +3 (66), Sneak +3 (66), Repair +1 (65), Explosives +1 (65), Barter +1 (65), Science +3 (66), Melee Weapons +1 (65), Big Guns +1 (65), Medicine +1 (65)
Robotics Expert
Level 24
Small Guns +1 (67), Energy Weapons +2 (67), Lockpick +2 (67), Unarmed +2 (68), Speech +2 (68), Sneak +1 (67), Repair +2 (67), Explosives +2 (67), Barter +2 (67), Science +1 (67), Melee Weapons +2 (67), Big Guns +2 (67), Medicine +2 (67)
Bloody Mess
Level 25
Small Guns +2 (69), Energy Weapons +2 (69), Lockpick +2 (69), Speech +1 (69), Sneak +2 (69), Repair +2 (69), Explosives +2 (69), Barter +2 (69), Science +2 (69), Melee Weapons +2 (69), Big Guns +2 (69), Medicine +2 (69)
Lawbringer
Level 26
Small Guns +1 (70), Energy Weapons +2 (71), Lockpick +2 (71), Unarmed +2 (70), Speech +1 (70), Sneak +1 (70), Repair +2 (71), Explosives +2 (71), Barter +2 (71), Science +2 (71), Melee Weapons +2 (71), Big Guns +2 (71), Medicine +2 (71)
Toughness
Level 27
Small Guns +2 (72), Energy Weapons +2 (73), Lockpick +2 (73), Unarmed +2 (72), Speech +2 (72), Sneak +2 (72), Repair +1 (72), Explosives +2 (73), Barter +2 (73), Science +1 (72), Melee Weapons +1 (72), Big Guns +2 (73), Medicine +2 (73)
Nerves of Steel
Level 28
Small Guns +2 (74), Energy Weapons +2 (85), Lockpick +1 (74), Unarmed +2 (74), Speech +2 (74), Sneak +2 (74), Repair +2 (74), Explosives +1 (74), Barter +2 (75), Science +2 (74), Melee Weapons +2 (74), Big Guns +2 (75), Medicine +1 (74)
Cyborg
Level 29
Small Guns +2 (76), Lockpick +2 (76), Unarmed +2 (76), Speech +2 (76), Sneak +2 (86), Repair +2 (76), Explosives +2 (76), Barter +2 (77), Science +2 (76), Melee Weapons +2 (76), Big Guns +1 (76), Medicine +2 (76)
Silent Running
Level 30
Small Guns +2 (79), Lockpick +2 (79), Unarmed +3 (88), Speech +3 (80), Repair +2 (79), Explosives +2 (79), Barter +1 (79), Science +2 (79), Melee Weapons +2 (87), Big Guns +2 (87), Medicine +2 (79)
Almost Perfect
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