Strength
8
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
230
 
Critical Chance
13%
 
Dmg Resist
25%
 
Hit Points
490
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
10
 
Big Guns
36
 
Energy Weapons
80
 
Explosives
50
 
Lockpick
95
 
Medicine
60
 
Melee Weapons
92
 
Repair
79
 
Science
60
 
Small Guns
60
 
Sneak
80
 
Speech
40
 
Unarmed
100
 
Action Boy/Girl
Ant Might
Barkskin
Better Criticals
Bloody Mess
Comprehension
Covert Ops
Cyborg
Finesse
Intense Training (6)
Iron Fist (3)
Ninja
Paralyzing Palm
Power Armor Training
Rad Regeneration
Silent Running
Toughness
Wired Reflexes
Level 1
ST 3 PE 5 EN 9 CH 1 IN 9 AG 6 LK 7
Unarmed, Sneak, Small Guns
Wired Reflexes
Rad Regeneration
Power Armor Training
Ant Might
Covert Ops
Barkskin
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Speech +20 (40)
Intense Training (AG)
Level 3
Lockpick +19 (50), Science +1 (40)
Intense Training (AG)
Level 4
Lockpick +15 (65), Sneak +1 (50), Repair +4 (40)
Comprehension
Level 5
Lockpick +10 (75), Melee Weapons +10 (36)
Intense Training (AG)
Level 6
Science +10 (50), Medicine +10 (46)
Toughness
Level 7
Sneak +8 (60), Explosives +12 (40)
Bloody Mess
Level 8
Science +6 (56), Medicine +14 (60)
Iron Fist
Level 9
Energy Weapons +7 (25), Unarmed +9 (60), Science +4 (60)
Iron Fist
Level 10
Melee Weapons +20 (56)
Finesse
Level 11
Sneak +10 (70), Explosives +10 (50)
Iron Fist
Level 12
Energy Weapons +6 (31), Lockpick +10 (85), Melee Weapons +4 (60)
Silent Running
Level 13
Small Guns +6 (60), Energy Weapons +4 (35), Unarmed +10 (70)
Intense Training (ST)
Level 14
Energy Weapons +20 (55)
Intense Training (ST)
Level 15
Repair +4 (44), Melee Weapons +16 (80)
Cyborg
Level 16
Unarmed +20 (90)
Action Boy/Girl
Level 17
Energy Weapons +15 (80), Repair +5 (49)
Better Criticals
Level 18
Repair +20 (69)
Paralyzing Palm
Level 19
Repair +10 (79), Melee Weapons +10 (92)
Intense Training (ST)
Level 20
Lockpick +10 (95), Unarmed +10 (100)
Ninja
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