Strength
9
 
Perception
3
 
Endurance
6
 
Charisma
7
 
Intelligence
4
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.5
 
Skill Points
14
 
Barter
34
 
Big Guns
17
 
Energy Weapons
11
 
Explosives
12
 
Lockpick
11
 
Medicine
13
 
Melee Weapons
38
 
Repair
13
 
Science
13
 
Small Guns
32
 
Sneak
17
 
Speech
19
 
Unarmed
17
 
Level 1
ST 9 PE 3 EN 6 CH 7 IN 4 AG 6 LK 5
Small Guns, Melee Weapons, and Barter
Duck and Cover! => Explosives +1 (12)
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