Strength
5
 
Perception
5
 
Endurance
8
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
1
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
11
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
38
 
Melee Weapons
13
 
Repair
38
 
Science
23
 
Small Guns
32
 
Sneak
17
 
Speech
11
 
Unarmed
19
 
Level 1
ST 5 PE 5 EN 8 CH 4 IN 10 AG 7 LK 1
Small Guns, Repair, and Medicine
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