Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
96
 
Big Guns
92
 
Energy Weapons
94
 
Explosives
94
 
Lockpick
94
 
Medicine
86
 
Melee Weapons
96
 
Repair
86
 
Science
86
 
Small Guns
93
 
Sneak
100
 
Speech
95
 
Unarmed
91
 
Action Boy/Girl
Almost Perfect
Ant Sight
Better Criticals
Commando
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Explorer
Finesse
Fortune Finder
Grim Reaper's Sprint
Intense Training (4)
Lawbringer
Life Giver
Pyromaniac
Quantum Chemist
Rad Absorption
Scrounger
Silent Running
Sniper
Solar Powered
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Small Guns, Sneak, and Explosives
Bobblehead (Unarmed)
Level 2
Energy Weapons +5 (20), Lockpick +5 (20), Barter +5 (20), Big Guns +5 (22)
Intense Training (EN)
Ant Sight
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Science)
Level 3
Unarmed +5 (32), Speech +6 (31), Barter +2 (32), Melee Weapons +7 (32)
Intense Training (AG)
Level 4
Energy Weapons +3 (35), Lockpick +3 (35), Unarmed +1 (33), Speech +4 (35), Barter +3 (35), Melee Weapons +3 (35), Big Guns +3 (35)
Educated
Level 5
Sneak +4 (46), Small Guns +4 (46), Science +15 (50)
Intense Training (LK)
Level 6
Sneak +4 (50), Small Guns +4 (50), Repair +15 (50)
Toughness
Level 7
Lockpick +6 (41), Explosives +8 (50), Melee Weapons +9 (44)
Intense Training (EN)
Level 8
Energy Weapons +2 (37), Lockpick +9 (50), Melee Weapons +6 (50), Medicine +6 (41)
Scrounger
Level 9
Energy Weapons +13 (50), Medicine +9 (50), Big Guns +1 (38)
Commando
Level 10
Barter +11 (46), Big Guns +12 (50)
Finesse
Level 11
Unarmed +4 (39), Speech +15 (50), Barter +4 (50)
Strong Back
Level 12
Science +10 (60), Medicine +13 (63)
Sniper
Level 13
Small Guns +10 (60), Energy Weapons +10 (60), Unarmed +1 (40), Explosives +2 (52)
Life Giver
Level 14
Sneak +10 (60), Small Guns +5 (65), Explosives +8 (60)
Cyborg
Level 15
Sneak +10 (70), Small Guns +5 (70), Speech +8 (58)
Lawbringer
Level 16
Speech +12 (70), Repair +1 (51), Science +10 (70)
Better Criticals
Level 17
Repair +19 (70), Melee Weapons +4 (54)
Action Boy/Girl
Level 18
Melee Weapons +16 (70), Medicine +7 (70)
Concentrated Fire
Level 19
Lockpick +13 (63), Explosives +10 (70)
Demolition Expert
Level 20
Lockpick +7 (70), Big Guns +16 (66)
Grim Reaper's Sprint
Level 21
Barter +19 (69), Big Guns +4 (70)
Solar Powered
Level 22
Unarmed +22 (62), Barter +1 (70)
Demolition Expert
Level 23
Unarmed +8 (70), Repair +5 (75), Science +5 (75), Melee Weapons +5 (75)
Demolition Expert
Level 24
Energy Weapons +5 (75), Lockpick +5 (75), Explosives +5 (75), Medicine +5 (75), Big Guns +3 (73)
Pyromaniac
Level 25
Sneak +5 (75), Small Guns +5 (75), Unarmed +1 (71), Speech +5 (75), Barter +5 (75), Big Guns +2 (75)
Quantum Chemist
Level 26
Sneak +1 (76), Small Guns +1 (76), Energy Weapons +2 (77), Lockpick +2 (77), Unarmed +5 (76), Speech +1 (76), Repair +1 (76), Explosives +2 (77), Barter +2 (77), Science +1 (76), Melee Weapons +1 (76), Medicine +2 (77), Big Guns +2 (77)
Explorer
Level 27
Sneak +2 (78), Small Guns +2 (78), Energy Weapons +1 (78), Lockpick +1 (78), Unarmed +3 (79), Speech +2 (78), Repair +2 (78), Explosives +1 (78), Barter +2 (79), Science +2 (78), Melee Weapons +2 (78), Medicine +1 (78), Big Guns +2 (79)
Fortune Finder
Level 28
Sneak +2 (80), Small Guns +2 (80), Energy Weapons +2 (80), Lockpick +2 (80), Unarmed +1 (80), Speech +2 (80), Repair +2 (80), Explosives +2 (80), Barter +1 (80), Science +2 (80), Melee Weapons +2 (80), Medicine +2 (80), Big Guns +1 (80)
Rad Absorption
Level 29
Sneak +1 (91), Small Guns +2 (82), Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +1 (81), Speech +1 (81), Repair +2 (82), Explosives +2 (82), Barter +2 (82), Science +2 (82), Melee Weapons +2 (82), Medicine +2 (82), Big Guns +2 (82)
Silent Running
Level 30
Small Guns +1 (91), Energy Weapons +2 (92), Lockpick +2 (92), Unarmed +2 (89), Speech +2 (93), Repair +2 (86), Explosives +2 (92), Barter +2 (94), Science +2 (86), Melee Weapons +2 (94), Medicine +2 (86), Big Guns +2 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
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