Level 1
ST 5 PE 7 EN 5 CH 5 IN 7 AG 6 LK 5
Sneak, Lockpick, and Science
Bobblehead (Medicine)
Level 2
Small Guns +17 (34)
Thief
Bobblehead (Strength)
Level 3
Sneak +3 (45), Small Guns +6 (40), Lockpick +8 (52)
Thief
Level 4
Sneak +5 (50), Repair +1 (20), Science +11 (45)
Educated
Bobblehead (Intelligence)
Level 5
Sneak +18 (73), Science +3 (50)
Thief
Grognak the Barbarian => Melee Weapons +1 (18)
Guns and Bullets => Small Guns +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (74)
Duck and Cover! => Explosives +1 (20)
Lying, Congressional Style => Speech +1 (16)
Nikola Tesla and You => Energy Weapons +1 (20)
Rad Regeneration
Bobblehead (Repair)
Level 6
Sneak +21 (95)
Bloody Mess
Level 7
Small Guns +3 (44), Lockpick +18 (75)
Comprehension
Level 8
Science +21 (71)
Strong Back
Level 9
Small Guns +1 (45), Lockpick +15 (90), Speech +1 (17), Science +4 (75)
Commando
Level 10
Lockpick +5 (95), Science +16 (91)
Finesse
Covert Ops
Power Armor Training
D.C. Journal of Internal Medicine => Medicine +2 (33)
Lying, Congressional Style => Speech +2 (19)
Dean's Electronics => Repair +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Bobblehead (Charisma)
Level 11
Small Guns +2 (50), Science +1 (95), Medicine +18 (51)
Nerd Rage!
Auto Expert
Tumblers Today => Lockpick +2 (100)
Grognak the Barbarian => Melee Weapons +2 (20)
Level 12
Speech +5 (26), Repair +16 (50)
Fast Metabolism
Pitt Fighter
Level 13
Medicine +21 (72)
Sniper
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Level 14
Speech +4 (30), Barter +11 (28), Science +3 (98), Medicine +3 (75)
Silent Running
Booster Shot
Big Book of Science => Science +2 (100)
Lying, Congressional Style => Speech +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Bobblehead (Barter)
Level 15
Speech +11 (43), Barter +10 (50)
Robotics Expert
Hematophage
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Nikola Tesla and You => Energy Weapons +2 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
Level 16
Speech +7 (50), Repair +14 (64)
Tag! (Medicine)
Ant Sight
Wired Reflexes
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Guns and Bullets => Small Guns +2 (52)
Guns and Bullets => Small Guns +2 (54)
Bobblehead (Melee Weapons)
Level 17
Repair +15 (79), Medicine +6 (100)
Action Boy/Girl (Medicine)
Bobblehead (Perception)
Bobblehead (Sneak)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (27)
Pugilism Illustrated => Unarmed +2 (29)
Paradise Lost => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Barkskin
Level 18
Energy Weapons +4 (30), Speech +16 (70), Big Guns +1 (30)
Light Step (Medicine)
Bobblehead (Science)
Bobblehead (Energy Weapons)
Dream Crusher
Level 19
Small Guns +1 (55), Energy Weapons +10 (60), Unarmed +1 (30), Speech +5 (75), Repair +1 (80), Explosives +3 (27)
Cyborg (Medicine)
Level 20
Speech +18 (93), Explosives +3 (30)
Grim Reaper's Sprint (Medicine)
Duck and Cover! => Explosives +2 (32)
Lying, Congressional Style => Speech +2 (95)
Bobblehead (Speech)
Bobblehead (Lockpick)
Bobblehead (Endurance)
Bobblehead (Luck)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (82)
Nikola Tesla and You => Energy Weapons +2 (62)
Level 21
Repair +16 (98), Big Guns +5 (37)
Explorer (Medicine)
Bobblehead (Agility)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Level 22
Energy Weapons +8 (70), Big Guns +13 (50)
Quantum Chemist (Medicine)
Level 23
Explosives +8 (50), Big Guns +13 (63)
Concentrated Fire (Medicine)
Level 24
Small Guns +8 (75), Energy Weapons +5 (75), Barter +1 (51), Big Guns +7 (70)
Better Criticals (Medicine)
Dean's Electronics => Repair +2 (100)
Level 25
Explosives +10 (60), Barter +6 (57), Big Guns +5 (75)
Here and Now (Medicine)
Level 26
Small Guns +1 (76), Energy Weapons +1 (76), Explosives +15 (75), Barter +3 (60), Big Guns +1 (76)
Warmonger (Medicine)
Level 27
Small Guns +7 (83), Energy Weapons +7 (83), Big Guns +7 (83)
Nerves of Steel (Medicine)
Level 28
Small Guns +7 (90), Energy Weapons +7 (90), Big Guns +7 (90)
Master Trader (Medicine)
Level 29
Small Guns +2 (92), Energy Weapons +2 (92), Barter +15 (75), Big Guns +2 (92)
Mysterious Stranger (Medicine)
Level 30
Small Guns +5 (97), Energy Weapons +8 (100), Big Guns +8 (100)
Nuclear Anomaly (Medicine)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Grognak the Barbarian => Melee Weapons +2 (32)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)