Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
69
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training
Lady Killer/Black Widow
Life Giver
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Absorption
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Solar Powered
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 8 EN 6 CH 1 IN 3 AG 9 LK 7
Lockpick, Small Guns, Sneak
Level 2
Lockpick +8 (45), Repair +5 (17)
Lady Killer/Black Widow
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Repair +6 (25), Explosives +8 (30)
Intense Training (EN)
Level 4
Small Guns +3 (42), Sneak +6 (45), Repair +5 (30)
Educated
Bobblehead (Charisma)
Bobblehead (Repair)
Level 5
Science +11 (25), Medicine +6 (30)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (22)
Grognak the Barbarian => Melee Weapons +2 (24)
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (12)
Pugilism Illustrated => Unarmed +2 (22)
Lying, Congressional Style => Speech +2 (12)
Pugilism Illustrated => Unarmed +2 (24)
Duck and Cover! => Explosives +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (49)
Level 6
Science +17 (42)
Toughness
Lying, Congressional Style => Speech +2 (14)
Hematophage
Bobblehead (Luck)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Dean's Electronics => Repair +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (51)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Bobblehead (Lockpick)
Tales of a Junktown Jerky Vendor => Barter +2 (14)
Grognak the Barbarian => Melee Weapons +2 (26)
Level 7
Small Guns +6 (48), Sneak +1 (52), Medicine +10 (40)
Bloody Mess
Bobblehead (Small Guns)
Nikola Tesla and You => Energy Weapons +2 (24)
Tales of a Junktown Jerky Vendor => Barter +2 (16)
Duck and Cover! => Explosives +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
Wired Reflexes
Big Book of Science => Science +2 (48)
Dean's Electronics => Repair +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Level 8
Lockpick +5 (60), Sneak +8 (60), Science +4 (52)
Commando
Bobblehead (Sneak)
Grognak the Barbarian => Melee Weapons +2 (28)
Bobblehead (Speech)
Bobblehead (Science)
Nikola Tesla and You => Energy Weapons +2 (26)
Tumblers Today => Lockpick +2 (62)
Level 9
Lockpick +8 (70), Medicine +9 (51)
Strong Back
Bobblehead (Barter)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
Duck and Cover! => Explosives +2 (36)
Nikola Tesla and You => Energy Weapons +2 (28)
Bobblehead (Unarmed)
Rad Regeneration
Pugilism Illustrated => Unarmed +2 (36)
Grognak the Barbarian => Melee Weapons +2 (30)
Tumblers Today => Lockpick +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (53)
Level 10
Small Guns +6 (64), Explosives +4 (40), Medicine +7 (60)
Finesse
Bobblehead (Explosives)
Grognak the Barbarian => Melee Weapons +2 (32)
Guns and Bullets => Small Guns +2 (66)
Big Book of Science => Science +2 (64)
Ant Sight
Level 11
Sneak +11 (81), Science +6 (70)
Demolition Expert
Bobblehead (Agility)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Big Book of Science => Science +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
Lying, Congressional Style => Speech +2 (26)
Tumblers Today => Lockpick +2 (76)
Level 12
Energy Weapons +9 (39), Explosives +8 (60)
Silent Running
Bobblehead (Melee Weapons)
Dean's Electronics => Repair +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (68)
Dean's Electronics => Repair +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (28)
Tales of a Junktown Jerky Vendor => Barter +2 (28)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Duck and Cover! => Explosives +2 (62)
Lying, Congressional Style => Speech +2 (28)
Tumblers Today => Lockpick +2 (78)
Level 13
Energy Weapons +17 (56)
Sniper
Tumblers Today => Lockpick +2 (80)
Pugilism Illustrated => Unarmed +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Grognak the Barbarian => Melee Weapons +2 (44)
Level 14
Small Guns +5 (73), Energy Weapons +4 (70), Repair +8 (56)
Cyborg
Bobblehead (Perception)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
Grognak the Barbarian => Melee Weapons +2 (46)
Guns and Bullets => Small Guns +2 (75)
Pugilism Illustrated => Unarmed +2 (40)
Pugilism Illustrated => Unarmed +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Tumblers Today => Lockpick +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Level 15
Small Guns +6 (81), Lockpick +11 (95)
Pyromaniac
D.C. Journal of Internal Medicine => Medicine +2 (74)
Barkskin
Big Book of Science => Science +2 (74)
Duck and Cover! => Explosives +2 (66)
Nikola Tesla and You => Energy Weapons +2 (74)
Duck and Cover! => Explosives +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Nikola Tesla and You => Energy Weapons +2 (76)
Guns and Bullets => Small Guns +2 (83)
Level 16
Repair +17 (73)
Action Boy/Girl
Power Armor Training
Duck and Cover! => Explosives +2 (70)
Guns and Bullets => Small Guns +2 (85)
Dean's Electronics => Repair +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Tumblers Today => Lockpick +2 (97)
Lying, Congressional Style => Speech +2 (30)
Big Book of Science => Science +2 (76)
Dean's Electronics => Repair +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
Level 17
Repair +11 (88), Explosives +6 (76)
Better Criticals
Lying, Congressional Style => Speech +2 (32)
Big Book of Science => Science +2 (78)
Nikola Tesla and You => Energy Weapons +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Dean's Electronics => Repair +2 (90)
Level 18
Small Guns +7 (92), Explosives +10 (86)
Concentrated Fire
Duck and Cover! => Explosives +2 (88)
Lying, Congressional Style => Speech +2 (34)
Duck and Cover! => Explosives +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (36)
Nikola Tesla and You => Energy Weapons +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (78)
Level 19
Big Guns +17 (53)
Demolition Expert
Bobblehead (Endurance)
Duck and Cover! => Explosives +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Bobblehead (Big Guns)
Guns and Bullets => Small Guns +2 (94)
Grognak the Barbarian => Melee Weapons +2 (48)
Duck and Cover! => Explosives +2 (94)
Big Book of Science => Science +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Guns and Bullets => Small Guns +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Big Book of Science => Science +2 (82)
Grognak the Barbarian => Melee Weapons +2 (50)
Level 20
Science +7 (89), Medicine +10 (90)
Grim Reaper's Sprint
Guns and Bullets => Small Guns +2 (98)
Nikola Tesla and You => Energy Weapons +2 (82)
Lying, Congressional Style => Speech +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (67)
Big Book of Science => Science +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Duck and Cover! => Explosives +2 (96)
Guns and Bullets => Small Guns +2 (100)
Level 21
Energy Weapons +8 (90), Big Guns +9 (76)
Solar Powered
Big Book of Science => Science +2 (93)
Pugilism Illustrated => Unarmed +2 (46)
Grognak the Barbarian => Melee Weapons +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Duck and Cover! => Explosives +2 (98)
Nikola Tesla and You => Energy Weapons +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Tumblers Today => Lockpick +2 (99)
Level 22
Speech +15 (51), Science +2 (95)
Demolition Expert
Dean's Electronics => Repair +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (48)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (54)
Pugilism Illustrated => Unarmed +2 (50)
Level 23
Melee Weapons +17 (71)
Life Giver
Guns and Bullets => Small Guns +2 (100)
Tumblers Today => Lockpick +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
Level 24
Melee Weapons +17 (88)
Entomologist
Covert Ops
Auto Expert
Booster Shot
Pitt Fighter
Level 25
Repair +3 (95), Melee Weapons +7 (95), Big Guns +7 (85)
Robotics Expert
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Dean's Electronics => Repair +2 (97)
Guns and Bullets => Small Guns +2 (100)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (100)
Tumblers Today => Lockpick +2 (100)
Lying, Congressional Style => Speech +2 (53)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Level 26
Unarmed +7 (57), Big Guns +10 (95)
Nerves of Steel
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (99)
Pugilism Illustrated => Unarmed +2 (59)
Pugilism Illustrated => Unarmed +2 (61)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
Big Book of Science => Science +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Level 27
Unarmed +7 (68), Speech +10 (63)
Ninja
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (100)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
Grognak the Barbarian => Melee Weapons +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 28
Unarmed +17 (85)
Paralyzing Palm
Duck and Cover! => Explosives +2 (100)
Lying, Congressional Style => Speech +2 (65)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Level 29
Unarmed +10 (95), Speech +7 (72)
Rad Absorption
Dean's Electronics => Repair +2 (100)
Lying, Congressional Style => Speech +2 (74)
Lying, Congressional Style => Speech +2 (76)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Lying, Congressional Style => Speech +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 30
Unarmed +5 (100), Speech +11 (100), Melee Weapons +1 (100)
Almost Perfect
Bobblehead (Energy Weapons)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Dean's Electronics => Repair +2 (100)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Dean's Electronics => Repair +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
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