Level 1
ST 5 PE 4 EN 7 CH 5 IN 8 AG 8 LK 3
Small Guns, Repair, and Lockpick
Level 2
Small Guns +5 (45), Repair +7 (47), Melee Weapons +6 (20)
Gun Nut
Level 3
Lockpick +3 (35), Speech +11 (25), Explosives +4 (16)
Thief
Level 4
Energy Weapons +1 (13), Lockpick +2 (37), Explosives +7 (23), Barter +7 (21), Big Guns +1 (19)
Educated
Hematophage
Level 5
Energy Weapons +3 (16), Unarmed +10 (28), Melee Weapons +3 (23), Medicine +5 (25)
Comprehension
Level 6
Energy Weapons +11 (27), Lockpick +4 (41), Barter +4 (25), Big Guns +2 (21)
Gunslinger
Level 7
Speech +6 (31), Repair +5 (52), Barter +10 (35)
Toughness
Level 8
Lockpick +6 (47), Science +15 (35)
Strong Back
Level 9
Energy Weapons +3 (30), Lockpick +3 (50), Unarmed +2 (30), Repair +3 (55), Barter +5 (40), Medicine +5 (30)
Commando
Level 10
Small Guns +3 (48), Melee Weapons +7 (30), Medicine +10 (40), Big Guns +1 (22)
Night Person
Level 11
Sneak +15 (40), Small Guns +2 (50), Science +4 (39)
Finesse
Level 12
Speech +7 (38), Science +14 (53)
Fast Metabolism
Power Armor Training
Level 13
Lockpick +10 (60), Repair +1 (56), Medicine +10 (50)
Robotics Expert
Level 14
Small Guns +9 (59), Unarmed +5 (35), Repair +4 (60), Melee Weapons +3 (33)
Cannibal
Level 15
Small Guns +6 (65), Lockpick +5 (65), Repair +10 (70)
Swift Learner
Level 16
Sneak +5 (45), Speech +9 (47), Science +7 (60)
Action Boy/Girl
Level 17
Energy Weapons +11 (41), Barter +10 (50)
Tag! (Science)
Level 18
Energy Weapons +20 (61), Explosives +1 (24)
Concentrated Fire
Level 19
Energy Weapons +4 (65), Lockpick +3 (68), Repair +4 (74), Melee Weapons +10 (43)
Life Giver
Xenotech Expert