Strength
7
 
Perception
4
 
Endurance
10
 
Charisma
6
 
Intelligence
1
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
11
 
Barter
18
 
Big Guns
26
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
8
 
Melee Weapons
35
 
Repair
8
 
Science
8
 
Small Guns
16
 
Sneak
16
 
Speech
33
 
Unarmed
26
 
Level 1
ST 7 PE 4 EN 10 CH 6 IN 1 AG 5 LK 7
Speech, Melee Weapons, and Lockpick
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