Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
18
 
Big Guns
15
 
Energy Weapons
20
 
Explosives
19
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
15
 
Repair
37
 
Science
32
 
Small Guns
37
 
Sneak
20
 
Speech
20
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 7 EN 5 CH 5 IN 6 AG 6 LK 6
Repair, Small Guns, and Science
Level 2
Sneak +3 (20), Energy Weapons +1 (20), Lockpick +1 (20), Speech +5 (20), Barter +3 (18), Medicine +3 (20)
Gun Nut
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