Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
81
 
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Booster Shot
Cannibal
Comprehension
Covert Ops
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (8)
Life Giver
Little Leaguer
Mister Sandman
Nerd Rage!
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Regeneration
Silent Running
Solar Powered
Superior Defender
Thief (3)
Toughness
Level 1
ST 7 PE 4 EN 7 CH 1 IN 9 AG 7 LK 5
Repair, Melee Weapons, and Sneak
Ant Might
Power Armor Training
Pugilism Illustrated => Unarmed +1 (20)
Booster Shot
Superior Defender
Covert Ops
Rad Regeneration
Punga Power!
Barkskin
Pitt Fighter
Dream Crusher
Bobblehead (Luck)
Level 2
Sneak +1 (40), Lockpick +9 (30), Repair +2 (40), Barter +1 (8), Melee Weapons +4 (40), Medicine +2 (25)
Thief
Level 3
Sneak +2 (47), Barter +12 (20), Melee Weapons +5 (45)
Thief
Bobblehead (Intelligence)
Level 4
Sneak +3 (50), Lockpick +4 (39), Repair +3 (45), Barter +5 (25), Melee Weapons +5 (50)
Educated
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Level 5
Lockpick +1 (50), Science +4 (42), Melee Weapons +5 (65), Medicine +13 (50)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (67)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Big Book of Science => Science +2 (52)
Lying, Congressional Style => Speech +2 (19)
Lying, Congressional Style => Speech +2 (21)
Lying, Congressional Style => Speech +2 (23)
Lying, Congressional Style => Speech +2 (25)
Lying, Congressional Style => Speech +2 (27)
Level 6
Sneak +3 (63), Barter +5 (40), Medicine +15 (75)
Toughness
Level 7
Sneak +2 (70), Lockpick +12 (67), Science +9 (61)
Thief
Level 8
Sneak +5 (76), Lockpick +8 (76), Science +7 (69), Melee Weapons +3 (79)
Intense Training (LK)
Level 9
Sneak +4 (80), Barter +3 (44), Science +6 (75), Melee Weapons +6 (87), Medicine +4 (80)
Intense Training (ST)
Bobblehead (Strength)
Level 10
Sneak +5 (85), Repair +6 (62), Barter +6 (50), Melee Weapons +1 (90), Medicine +5 (85)
Finesse
Hematophage
Level 11
Repair +13 (75), Explosives +6 (30), Barter +4 (54)
Mister Sandman
Level 12
Sneak +5 (100), Energy Weapons +1 (25), Repair +5 (80), Barter +11 (65), Big Guns +1 (31)
Silent Running
Level 13
Repair +5 (85), Barter +10 (75), Big Guns +8 (39)
Cannibal
Level 14
Explosives +23 (53)
Cyborg
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Level 15
Lockpick +2 (80), Repair +5 (90), Explosives +5 (60), Barter +3 (80), Medicine +5 (90), Big Guns +3 (44)
Pyromaniac
Level 16
Energy Weapons +13 (52), Unarmed +2 (35), Barter +2 (82), Big Guns +6 (50)
Intense Training (PE)
Level 17
Energy Weapons +3 (55), Lockpick +8 (90), Unarmed +1 (36), Explosives +3 (65), Barter +3 (85), Big Guns +5 (55)
Better Criticals
Level 18
Speech +5 (35), Explosives +3 (73), Barter +5 (90), Big Guns +10 (65)
Little Leaguer
Level 19
Small Guns +5 (40), Energy Weapons +1 (56), Repair +5 (95), Explosives +2 (75), Barter +5 (95), Big Guns +5 (70)
Adamantium Skeleton
Level 20
Energy Weapons +9 (65), Explosives +5 (80), Barter +5 (100), Big Guns +4 (74)
Ninja
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Pugilism Illustrated => Unarmed +2 (42)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
Paradise Lost => Speech +2 (37)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Level 21
Speech +3 (40), Science +5 (80), Melee Weapons +1 (96), Medicine +3 (93), Big Guns +11 (85)
Solar Powered
Level 22
Energy Weapons +10 (75), Explosives +6 (96), Science +2 (82), Big Guns +5 (90)
Life Giver
Level 23
Energy Weapons +15 (90), Science +2 (84), Big Guns +6 (96)
Grim Reaper's Sprint
D.C. Journal of Internal Medicine => Medicine +2 (95)
Nikola Tesla and You => Energy Weapons +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Lying, Congressional Style => Speech +2 (42)
Guns and Bullets => Small Guns +2 (42)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Level 24
Small Guns +3 (45), Energy Weapons +8 (100), Unarmed +1 (47), Speech +3 (45), Science +8 (100)
Nerd Rage!
Level 25
Small Guns +23 (68)
Intense Training (EN)
Level 26
Small Guns +23 (91)
Intense Training (LK)
Level 27
Small Guns +9 (100), Unarmed +1 (51), Speech +13 (59)
Intense Training (LK)
Level 28
Unarmed +2 (53), Speech +21 (80)
Intense Training (LK)
Level 29
Unarmed +3 (58), Speech +20 (100)
Intense Training (EN)
Level 30
Unarmed +23 (81)
Almost Perfect
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