Strength
1
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
10%
 
Hit Points
290
 
Melee Damage
0.5
 
Skill Points
21
 
Barter
9
 
Big Guns
19
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
38
 
Melee Weapons
9
 
Repair
100
 
Science
23
 
Small Guns
100
 
Sneak
25
 
Speech
42
 
Unarmed
19
 
Commando
Comprehension
Educated
Ghoul Ecology
Gun Nut (2)
Superior Defender
Swift Learner
Toughness
Level 1
ST 1 PE 6 EN 6 CH 1 IN 8 AG 9 LK 9
Small Guns, Repair, and Medicine
Level 2
Small Guns +18 (63)
Gun Nut
Level 3
Small Guns +18 (86)
Gun Nut
Level 4
Small Guns +14 (100), Repair +4 (52)
Swift Learner
Level 5
Repair +18 (70)
Educated
Level 6
Repair +21 (91)
Toughness
Superior Defender
Ghoul Ecology
Level 7
Speech +12 (21), Repair +9 (100)
Comprehension
Level 8
Speech +21 (42)
Commando
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