Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
98
 
Big Guns
28
 
Energy Weapons
90
 
Explosives
92
 
Lockpick
92
 
Medicine
84
 
Melee Weapons
92
 
Repair
92
 
Science
82
 
Small Guns
90
 
Sneak
90
 
Speech
100
 
Unarmed
94
 
Action Boy/Girl
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Cyborg
Dream Crusher
Educated
Finesse
Fortune Finder
Grim Reaper's Sprint
Gun Nut
Gunslinger
Iron Fist (3)
Lady Killer/Black Widow
Light Step
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Puppies!
Pyromaniac
Quantum Chemist
Robotics Expert
Silent Running
Strong Back
Warmonger
Wired Reflexes
Level 1
ST 6 PE 5 EN 5 CH 2 IN 9 AG 7 LK 6
Sneak, Small Guns, and Lockpick
Bobblehead (Intelligence)
Ant Sight
Barkskin
Booster Shot
Dream Crusher
Pitt Fighter
Wired Reflexes
Level 2
Speech +11 (20), Barter +9 (18)
Lady Killer/Black Widow
Level 3
Sneak +1 (35), Small Guns +11 (50), Lockpick +8 (40)
Gun Nut
Level 4
Sneak +5 (40), Repair +10 (40), Medicine +5 (30)
Educated
Level 5
Speech +3 (23), Medicine +20 (50)
Comprehension
Level 6
Sneak +10 (50), Lockpick +10 (50), Explosives +3 (20)
Bloody Mess
Level 7
Energy Weapons +8 (25), Explosives +5 (25), Barter +7 (25), Melee Weapons +3 (20)
Fortune Finder
Level 8
Unarmed +1 (16), Speech +7 (30), Science +5 (30), Melee Weapons +10 (30)
Strong Back
Level 9
Energy Weapons +4 (29), Unarmed +14 (30), Explosives +5 (30)
Commando
Level 10
Energy Weapons +1 (30), Explosives +17 (47), Barter +5 (30)
Finesse
Level 11
Small Guns +10 (60), Explosives +13 (60)
Gunslinger
Level 12
Energy Weapons +4 (34), Unarmed +5 (35), Speech +5 (35), Barter +5 (35), Melee Weapons +4 (34)
Pyromaniac
Big Book of Science => Science +2 (32)
Big Book of Science => Science +2 (34)
Big Book of Science => Science +2 (36)
Big Book of Science => Science +2 (38)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Level 13
Small Guns +15 (75), Energy Weapons +1 (35), Melee Weapons +1 (35), Medicine +6 (56)
Silent Running
Level 14
Lockpick +10 (60), Melee Weapons +9 (44), Medicine +4 (60)
Light Step
Level 15
Energy Weapons +23 (68)
Cyborg
Level 16
Energy Weapons +2 (70), Unarmed +5 (40), Speech +5 (40), Barter +5 (40), Melee Weapons +5 (49), Big Guns +1 (16)
Better Criticals
Level 17
Sneak +2 (62), Unarmed +5 (45), Speech +5 (45), Repair +5 (45), Barter +5 (45), Melee Weapons +1 (50)
Action Boy/Girl
Level 18
Energy Weapons +5 (75), Explosives +3 (63), Medicine +15 (75)
Concentrated Fire
Level 19
Sneak +8 (70), Melee Weapons +15 (65)
Iron Fist
Level 20
Sneak +10 (80), Small Guns +4 (79), Explosives +2 (65), Melee Weapons +7 (72)
Grim Reaper's Sprint
Level 21
Repair +15 (60), Melee Weapons +8 (80)
Ninja
Level 22
Speech +8 (53), Barter +15 (60)
Puppies!
Level 23
Unarmed +11 (56), Speech +2 (55), Science +10 (70)
Quantum Chemist
Level 24
Small Guns +1 (80), Unarmed +7 (63), Speech +8 (63), Repair +3 (63), Barter +4 (64)
Iron Fist
Level 25
Lockpick +5 (65), Unarmed +7 (70), Speech +7 (70), Repair +3 (66), Barter +1 (65)
Iron Fist
Level 26
Lockpick +6 (71), Repair +5 (71), Explosives +6 (71), Barter +6 (71)
Nerves of Steel
Level 27
Lockpick +3 (74), Unarmed +3 (73), Speech +4 (74), Repair +3 (74), Explosives +3 (74), Barter +3 (74), Science +4 (74)
Warmonger
Level 28
Lockpick +6 (80), Unarmed +2 (75), Speech +1 (75), Repair +1 (75), Explosives +6 (80), Barter +1 (75), Science +1 (75), Medicine +5 (80)
Paralyzing Palm
Level 29
Energy Weapons +4 (79), Unarmed +5 (80), Speech +5 (80), Repair +4 (79), Science +5 (80)
Robotics Expert
Level 30
Sneak +2 (88), Small Guns +2 (88), Energy Weapons +1 (88), Lockpick +2 (90), Unarmed +2 (92), Speech +2 (98), Repair +1 (82), Explosives +2 (90), Barter +5 (96), Melee Weapons +2 (90), Medicine +2 (84)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Repair)
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