Strength
2
 
Perception
9
 
Endurance
4
 
Charisma
2
 
Intelligence
10
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
10
 
Big Guns
14
 
Energy Weapons
39
 
Explosives
24
 
Lockpick
24
 
Medicine
41
 
Melee Weapons
10
 
Repair
26
 
Science
41
 
Small Guns
18
 
Sneak
18
 
Speech
10
 
Unarmed
14
 
Level 1
ST 2 PE 9 EN 4 CH 2 IN 10 AG 6 LK 7
Energy Weapons, Medicine, and Science
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