Strength
4
 
Perception
7
 
Endurance
4
 
Charisma
3
 
Intelligence
7
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
12
 
Big Guns
14
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
14
 
Repair
40
 
Science
20
 
Small Guns
59
 
Sneak
22
 
Speech
12
 
Unarmed
14
 
Gun Nut
Level 1
ST 4 PE 7 EN 4 CH 3 IN 7 AG 8 LK 7
Small Guns, Repair, and Energy Weapons
Level 2
Small Guns +17 (59)
Gun Nut
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