Strength
6
 
Perception
4
 
Endurance
7
 
Charisma
4
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
13
 
Big Guns
20
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
13
 
Medicine
40
 
Melee Weapons
17
 
Repair
40
 
Science
20
 
Small Guns
42
 
Sneak
20
 
Speech
13
 
Unarmed
19
 
Gun Nut
Level 1
ST 6 PE 4 EN 7 CH 4 IN 7 AG 7 LK 5
Medicine, Repair, and Small Guns
Level 2
Sneak +1 (20), Small Guns +3 (42), Energy Weapons +2 (15), Repair +1 (40), Explosives +2 (15), Science +1 (20), Medicine +6 (40), Big Guns +1 (20)
Gun Nut
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