Strength
5
 
Perception
3
 
Endurance
2
 
Charisma
6
 
Intelligence
8
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
18
 
Big Guns
10
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
22
 
Melee Weapons
16
 
Repair
37
 
Science
22
 
Small Guns
22
 
Sneak
37
 
Speech
18
 
Unarmed
10
 
Level 1
ST 5 PE 3 EN 2 CH 6 IN 8 AG 8 LK 8
Sneak, Repair, and Lockpick
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