Strength
5
 
Perception
2
 
Endurance
10
 
Charisma
10
 
Intelligence
1
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
11
 
Barter
27
 
Big Guns
27
 
Energy Weapons
11
 
Explosives
26
 
Lockpick
11
 
Medicine
9
 
Melee Weapons
17
 
Repair
9
 
Science
24
 
Small Guns
11
 
Sneak
11
 
Speech
42
 
Unarmed
27
 
Level 1
ST 5 PE 2 EN 10 CH 10 IN 1 AG 2 LK 10
Speech, Explosives, and Science
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