Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
74
 
Explosives
81
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
66
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
73
 
Speech
100
 
Unarmed
66
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Cannibal
Chem Resistant
Chemist
Child at Heart
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl
Dream Crusher
Educated
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Hematophage
Infiltrator
Lady Killer/Black Widow
Life Giver
Night Person
Party Boy/Girl
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Regeneration
Rad Resistance
Rad Tolerance
Robotics Expert
Size Matters
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 6 CH 7 IN 6 AG 5 LK 5
Speech, Barter, and Medicine
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Repair)
Ant Might
Barkskin
Ghoul Ecology
Punga Power!
Dream Crusher
Hematophage
Booster Shot
Covert Ops
Pitt Fighter
Wired Reflexes
Xenotech Expert
Superior Defender
Auto Expert
Rad Regeneration
Power Armor Training
Level 2
Small Guns +5 (35), Lockpick +3 (35), Repair +1 (30), Barter +4 (50), Science +3 (35), Medicine +1 (45)
Lady Killer/Black Widow
Level 3
Small Guns +5 (45), Speech +4 (50), Repair +3 (38), Science +5 (40)
Gun Nut
Level 4
Small Guns +5 (50), Lockpick +5 (40), Repair +2 (40), Medicine +5 (50)
Child at Heart
Level 5
Small Guns +2 (52), Lockpick +5 (45), Speech +5 (55), Repair +5 (45)
Educated
Level 6
Small Guns +3 (55), Lockpick +5 (50), Repair +1 (46), Barter +5 (55), Science +5 (45), Big Guns +1 (30)
Comprehension
Big Book of Science => Science +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Dean's Electronics => Repair +2 (48)
Duck and Cover! => Explosives +2 (31)
Guns and Bullets => Small Guns +2 (57)
Nikola Tesla and You => Energy Weapons +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Tumblers Today => Lockpick +2 (52)
Pugilism Illustrated => Unarmed +2 (31)
Tumblers Today => Lockpick +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Pugilism Illustrated => Unarmed +2 (33)
Grognak the Barbarian => Melee Weapons +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Duck and Cover! => Explosives +2 (33)
Paradise Lost => Speech +2 (57)
Nikola Tesla and You => Energy Weapons +2 (33)
Guns and Bullets => Small Guns +2 (59)
Big Book of Science => Science +2 (49)
Level 7
Small Guns +1 (60), Lockpick +2 (56), Speech +3 (60), Repair +2 (50), Barter +8 (65), Science +1 (50), Medicine +3 (55)
Toughness
Level 8
Lockpick +4 (60), Speech +1 (61), Barter +5 (70), Science +5 (55), Medicine +5 (60)
Entomologist
Level 9
Small Guns +5 (65), Lockpick +1 (61), Speech +4 (65), Barter +5 (75), Science +5 (60)
Bloody Mess
Level 10
Speech +5 (70), Repair +5 (55), Barter +5 (80), Science +5 (65)
Finesse
Level 11
Small Guns +5 (70), Lockpick +4 (65), Repair +5 (60), Science +1 (66), Medicine +5 (65)
Rad Resistance
Level 12
Lockpick +5 (70), Speech +5 (75), Repair +5 (65), Science +4 (70), Medicine +1 (66)
Strong Back
Level 13
Speech +5 (80), Repair +5 (70), Explosives +2 (35), Barter +2 (82), Medicine +4 (70), Big Guns +2 (34)
Robotics Expert
Level 14
Energy Weapons +2 (35), Lockpick +5 (75), Unarmed +2 (35), Speech +5 (85), Barter +3 (85), Medicine +2 (72), Big Guns +1 (35)
Adamantium Skeleton
Level 15
Small Guns +5 (75), Repair +5 (75), Science +5 (75), Melee Weapons +2 (33), Medicine +3 (75)
Cyborg
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Tumblers Today => Lockpick +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Pugilism Illustrated => Unarmed +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Guns and Bullets => Small Guns +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
Nikola Tesla and You => Energy Weapons +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Duck and Cover! => Explosives +2 (37)
Level 16
Small Guns +3 (80), Energy Weapons +2 (49), Lockpick +3 (80), Repair +5 (80), Barter +1 (90), Science +5 (80), Medicine +1 (80)
Life Giver
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
Dean's Electronics => Repair +2 (82)
Big Book of Science => Science +2 (82)
Dean's Electronics => Repair +2 (84)
Duck and Cover! => Explosives +2 (39)
Grognak the Barbarian => Melee Weapons +2 (35)
Lying, Congressional Style => Speech +2 (87)
Nikola Tesla and You => Energy Weapons +2 (51)
Pugilism Illustrated => Unarmed +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
Tumblers Today => Lockpick +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Level 17
Lockpick +2 (84), Unarmed +1 (40), Speech +3 (90), Repair +6 (90), Explosives +1 (40), Barter +3 (95), Science +3 (85), Big Guns +1 (40)
Better Criticals
Level 18
Sneak +2 (35), Energy Weapons +4 (55), Lockpick +1 (85), Speech +3 (93), Barter +5 (100), Medicine +5 (85)
Infiltrator
Level 19
Lockpick +5 (90), Speech +2 (95), Science +5 (95), Medicine +5 (95), Big Guns +3 (43)
Daddy's Boy/Girl
Level 20
Sneak +4 (39), Speech +5 (100), Science +5 (100), Melee Weapons +1 (36), Medicine +5 (100)
Action Boy/Girl
Level 21
Sneak +1 (40), Small Guns +10 (90), Lockpick +5 (95), Repair +2 (92), Big Guns +2 (45)
Grim Reaper's Sprint
Level 22
Small Guns +3 (93), Lockpick +5 (100), Repair +8 (100), Melee Weapons +4 (40)
Size Matters
Level 23
Small Guns +7 (100), Energy Weapons +5 (60), Explosives +5 (45), Melee Weapons +3 (43)
Night Person
Level 24
Sneak +3 (43), Unarmed +5 (45), Explosives +5 (50), Melee Weapons +2 (45), Big Guns +5 (65)
Chemist
Level 25
Sneak +2 (45), Explosives +5 (55), Melee Weapons +5 (50), Big Guns +8 (73)
Chem Resistant
Level 26
Sneak +10 (55), Explosives +5 (60), Melee Weapons +3 (53), Big Guns +2 (75)
Rad Tolerance
Level 27
Sneak +3 (58), Unarmed +10 (55), Melee Weapons +2 (55), Big Guns +5 (80)
Cannibal
Level 28
Sneak +2 (60), Energy Weapons +5 (65), Explosives +8 (68), Big Guns +5 (85)
Party Boy/Girl
Level 29
Sneak +3 (63), Unarmed +5 (60), Explosives +2 (70), Melee Weapons +5 (60), Big Guns +5 (90)
Pyromaniac
Level 30
Sneak +2 (73), Energy Weapons +3 (74), Explosives +5 (81), Big Guns +10 (100)
Almost Perfect
Would you like to comment? Sign up for new account, or sign in if you are already a member.