Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
20
 
Medicine
40
 
Melee Weapons
15
 
Repair
25
 
Science
15
 
Small Guns
60
 
Sneak
45
 
Speech
25
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 5 AG 10 LK 5
Small Guns, Sneak, and Medicine
Bobblehead (Medicine)
Level 2
Small Guns +5 (50), Lockpick +5 (20), Speech +5 (20)
Gun Nut
Level 3
Sneak +5 (45), Small Guns +5 (60), Speech +5 (25)
Gun Nut
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