Strength
1
 
Perception
6
 
Endurance
2
 
Charisma
2
 
Intelligence
9
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
26
 
Big Guns
11
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
22
 
Medicine
35
 
Melee Weapons
9
 
Repair
25
 
Science
25
 
Small Guns
50
 
Sneak
50
 
Speech
11
 
Unarmed
11
 
Swift Learner
Level 1
ST 1 PE 6 EN 2 CH 2 IN 9 AG 10 LK 10
Small Guns, Sneak, and Barter
Bobblehead (Medicine)
Level 2
Sneak +8 (50), Small Guns +8 (50), Lockpick +3 (22)
Swift Learner
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