Strength
7
 
Perception
4
 
Endurance
8
 
Charisma
1
 
Intelligence
7
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
8
 
Big Guns
22
 
Energy Weapons
15
 
Explosives
16
 
Lockpick
24
 
Medicine
30
 
Melee Weapons
30
 
Repair
20
 
Science
35
 
Small Guns
27
 
Sneak
40
 
Speech
8
 
Unarmed
40
 
Intense Training (2)
Level 1
ST 7 PE 3 EN 8 CH 1 IN 7 AG 7 LK 7
Unarmed, Sneak, Science
Bobblehead (Medicine)
Level 2
Small Guns +5 (27), Unarmed +3 (40), Sneak +3 (40), Melee Weapons +6 (26)
Intense Training (AG)
Level 3
Energy Weapons +1 (15), Lockpick +10 (24), Explosives +2 (16), Melee Weapons +4 (30)
Intense Training (PE)
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