Strength
7
 
Perception
7
 
Endurance
1
 
Charisma
9
 
Intelligence
10
 
Agility
3
 
Luck
3
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
22
 
Big Guns
6
 
Energy Weapons
18
 
Explosives
33
 
Lockpick
18
 
Medicine
24
 
Melee Weapons
18
 
Repair
39
 
Science
24
 
Small Guns
10
 
Sneak
10
 
Speech
37
 
Unarmed
6
 
Level 1
ST 7 PE 7 EN 1 CH 9 IN 10 AG 3 LK 3
Explosives, Repair, and Speech
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