Strength
10
 
Perception
8
 
Endurance
9
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
21
 
Barter
40
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
80
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
18
 
Speech
64
 
Unarmed
100
 
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Cannibal
Concentrated Fire
Contract Killer
Covert Ops
Cyborg
Deep Sleep
Educated
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (3)
Iron Fist (2)
Lead Belly
Life Giver
Little Leaguer
Nuclear Anomaly
Paralyzing Palm
Pitt Fighter
Power Armor Training
Rad Regeneration
Rad Tolerance
Size Matters (2)
Solar Powered
Strong Back
Superior Defender
Tag!
Toughness
Wired Reflexes
Level 1
ST 7 PE 7 EN 7 CH 4 IN 6 AG 5 LK 4
Big Guns, Energy Weapons, and Unarmed
Bobblehead (Medicine)
Level 2
Lockpick +7 (25), Explosives +7 (25), Science +2 (20)
Intense Training (IN)
Bobblehead (Intelligence)
Level 3
Lockpick +5 (30), Speech +5 (17), Repair +5 (25), Science +3 (25)
Intense Training (ST)
Level 4
Unarmed +3 (36), Speech +5 (22), Repair +5 (30), Science +5 (30)
Educated
Auto Expert
Covert Ops
Power Armor Training
Wired Reflexes
Pitt Fighter
Booster Shot
Level 5
Energy Weapons +1 (34), Speech +5 (27), Repair +5 (35), Science +5 (38), Medicine +5 (35)
Iron Fist
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Lockpick)
Level 6
Small Guns +7 (24), Speech +2 (29), Repair +5 (50), Science +2 (50), Medicine +5 (40)
Lead Belly
Bobblehead (Strength)
Rad Regeneration
Level 7
Small Guns +6 (30), Energy Weapons +4 (38), Lockpick +5 (48), Speech +1 (30), Medicine +5 (45)
Toughness
Barkskin
Level 8
Small Guns +5 (35), Energy Weapons +2 (40), Lockpick +2 (50), Unarmed +2 (38), Speech +5 (35), Medicine +5 (50)
Strong Back
Level 9
Small Guns +5 (40), Speech +5 (40), Science +5 (55), Medicine +5 (55), Big Guns +1 (49)
Size Matters
Ant Might
Level 10
Small Guns +5 (45), Energy Weapons +5 (45), Explosives +1 (26), Science +5 (60), Medicine +5 (60)
Size Matters
Level 11
Small Guns +5 (50), Energy Weapons +5 (50), Speech +5 (45), Barter +6 (18)
Finesse
Level 12
Small Guns +5 (55), Energy Weapons +5 (55), Speech +5 (50), Repair +5 (55), Barter +1 (19)
Cannibal
Bobblehead (Endurance)
Bobblehead (Perception)
Level 13
Small Guns +5 (60), Energy Weapons +3 (60), Unarmed +5 (45), Repair +5 (60), Barter +3 (22)
Life Giver
Level 14
Energy Weapons +6 (66), Lockpick +5 (57), Repair +5 (65), Medicine +5 (65)
Contract Killer
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Agility)
Bobblehead (Charisma)
Ghoul Ecology
Superior Defender
Hematophage
Level 15
Small Guns +5 (68), Energy Weapons +5 (82), Speech +1 (54), Repair +5 (71), Science +5 (66)
Cyborg
Level 16
Unarmed +21 (67)
Adamantium Skeleton
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Level 17
Energy Weapons +4 (96), Lockpick +2 (60), Unarmed +5 (82), Repair +10 (81)
Tag! (Melee Weapons)
Bobblehead (Melee Weapons)
Level 18
Energy Weapons +4 (100), Melee Weapons +10 (60), Medicine +4 (70), Big Guns +3 (80)
Concentrated Fire
Level 19
Small Guns +2 (80), Lockpick +5 (65), Repair +5 (86), Barter +5 (40), Science +4 (70)
Paralyzing Palm
Level 20
Lockpick +5 (70), Unarmed +5 (87), Repair +4 (90), Medicine +5 (75), Big Guns +2 (82)
Grim Reaper's Sprint
Level 21
Lockpick +5 (75), Repair +5 (95), Explosives +1 (30), Science +5 (75), Medicine +5 (80)
Solar Powered
Level 22
Lockpick +5 (80), Unarmed +1 (88), Repair +5 (100), Science +5 (80), Medicine +5 (85)
Fast Metabolism
Level 23
Sneak +1 (18), Lockpick +5 (85), Science +5 (85), Medicine +5 (90), Big Guns +5 (87)
Iron Fist
Level 24
Lockpick +5 (90), Unarmed +3 (91), Science +5 (90), Medicine +5 (95), Big Guns +3 (90)
Deep Sleep
Level 25
Lockpick +5 (95), Unarmed +1 (92), Science +5 (95), Medicine +5 (100), Big Guns +5 (95)
Bloody Mess
Level 26
Lockpick +5 (100), Unarmed +6 (98), Science +5 (100), Big Guns +5 (100)
Rad Tolerance
Level 27
Small Guns +19 (99), Unarmed +2 (100)
Intense Training (EN)
Level 28
Small Guns +1 (100), Melee Weapons +20 (85)
Little Leaguer
Level 29
Explosives +6 (41), Melee Weapons +15 (100)
Explorer
Level 30
Explosives +21 (62)
Nuclear Anomaly
Bobblehead (Explosives)
Duck and Cover! => Explosives +1 (73)
Duck and Cover! => Explosives +1 (74)
Duck and Cover! => Explosives +1 (75)
Duck and Cover! => Explosives +1 (76)
Duck and Cover! => Explosives +1 (77)
Duck and Cover! => Explosives +1 (78)
Duck and Cover! => Explosives +1 (79)
Duck and Cover! => Explosives +1 (80)
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