Strength
5
 
Perception
5
 
Endurance
4
 
Charisma
7
 
Intelligence
3
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
35
 
Big Guns
14
 
Energy Weapons
31
 
Explosives
31
 
Lockpick
16
 
Medicine
12
 
Melee Weapons
16
 
Repair
12
 
Science
12
 
Small Guns
24
 
Sneak
24
 
Speech
20
 
Unarmed
14
 
Level 1
ST 5 PE 5 EN 4 CH 7 IN 3 AG 9 LK 7
Barter, Energy Weapons, and Explosives
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