Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
2
 
Intelligence
9
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
270
 
Critical Chance
13%
 
Dmg Resist
10%
 
Hit Points
400
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
55
 
Big Guns
30
 
Energy Weapons
65
 
Explosives
40
 
Lockpick
50
 
Medicine
60
 
Melee Weapons
40
 
Repair
85
 
Science
45
 
Small Guns
88
 
Sneak
45
 
Speech
10
 
Unarmed
35
 
Action Boy/Girl
Ant Sight
Better Criticals
Bloody Mess
Commando
Educated
Finesse
Gunslinger
Intense Training (5)
Mysterious Stranger
Sniper
Strong Back
Toughness
Level 1
ST 6 PE 5 EN 6 CH 2 IN 8 AG 6 LK 7
Energy Weapons, Repair, Small Guns
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Small Guns +7 (40), Energy Weapons +9 (40), Repair +2 (39)
Intense Training (EN)
Level 3
Small Guns +5 (47), Energy Weapons +5 (45), Repair +6 (45), Barter +2 (12)
Intense Training (AG)
Level 4
Small Guns +3 (50), Energy Weapons +5 (50), Barter +8 (20), Medicine +2 (36)
Intense Training (IN)
Level 5
Small Guns +5 (55), Energy Weapons +5 (55), Lockpick +4 (20), Repair +3 (50), Barter +1 (21), Science +1 (25)
Educated
Level 6
Small Guns +5 (60), Energy Weapons +5 (60), Lockpick +5 (25), Repair +5 (55), Medicine +2 (38)
Toughness
Level 7
Small Guns +5 (65), Repair +5 (60), Barter +10 (31), Medicine +2 (40)
Gunslinger
Level 8
Small Guns +11 (76), Repair +5 (65), Barter +4 (35), Medicine +2 (42)
Commando
Level 9
Small Guns +9 (85), Repair +5 (70), Barter +5 (40), Medicine +3 (45)
Strong Back
Bobblehead (Perception)
Level 10
Unarmed +5 (25), Sneak +5 (25), Melee Weapons +5 (25), Big Guns +2 (22), Medicine +5 (50)
Mysterious Stranger
Ant Sight
Level 11
Energy Weapons +1 (65), Lockpick +1 (30), Unarmed +2 (27), Explosives +5 (25), Barter +5 (45), Melee Weapons +5 (30), Big Guns +3 (25)
Finesse
Level 12
Unarmed +2 (29), Sneak +5 (30), Explosives +5 (30), Science +5 (30), Big Guns +5 (30)
Sniper
Level 13
Small Guns +1 (86), Lockpick +5 (35), Unarmed +1 (30), Sneak +5 (35), Repair +5 (75), Barter +5 (50)
Bloody Mess
Level 14
Lockpick +5 (40), Unarmed +5 (35), Repair +2 (77), Science +5 (35), Melee Weapons +5 (35)
Intense Training (LK)
Level 15
Lockpick +5 (45), Sneak +3 (40), Repair +3 (80), Science +5 (40), Melee Weapons +1 (36), Medicine +5 (55)
Intense Training (AG)
Level 16
Lockpick +5 (50), Sneak +5 (45), Explosives +5 (35), Melee Weapons +4 (40), Medicine +3 (58)
Action Boy/Girl
Level 17
Repair +5 (85), Explosives +5 (40), Barter +5 (55), Science +5 (45), Medicine +2 (60)
Better Criticals
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