Strength
7
 
Perception
4
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
29
 
Big Guns
16
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
16
 
Melee Weapons
33
 
Repair
16
 
Science
16
 
Small Guns
20
 
Sneak
20
 
Speech
14
 
Unarmed
16
 
Level 1
ST 7 PE 4 EN 6 CH 5 IN 6 AG 8 LK 4
Barter, Melee Weapons, and Lockpick
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