Strength
4
 
Perception
4
 
Endurance
8
 
Charisma
6
 
Intelligence
7
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
16
 
Big Guns
20
 
Energy Weapons
12
 
Explosives
14
 
Lockpick
19
 
Medicine
22
 
Melee Weapons
12
 
Repair
38
 
Science
33
 
Small Guns
38
 
Sneak
22
 
Speech
16
 
Unarmed
20
 
Gun Nut
Level 1
ST 4 PE 4 EN 8 CH 6 IN 7 AG 7 LK 4
Small Guns, Science, and Repair
Level 2
Sneak +4 (22), Lockpick +7 (19), Explosives +2 (14), Medicine +4 (22)
Gun Nut
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