Strength
7
 
Perception
4
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
16
 
Big Guns
33
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
35
 
Melee Weapons
20
 
Repair
20
 
Science
35
 
Small Guns
12
 
Sneak
12
 
Speech
16
 
Unarmed
18
 
Level 1
ST 7 PE 4 EN 6 CH 5 IN 7 AG 3 LK 8
Medicine, Science, and Big Guns
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