Strength
6
 
Perception
7
 
Endurance
3
 
Charisma
6
 
Intelligence
9
 
Agility
7
 
Luck
2
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
15
 
Big Guns
9
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
32
 
Medicine
21
 
Melee Weapons
30
 
Repair
21
 
Science
21
 
Small Guns
17
 
Sneak
17
 
Speech
15
 
Unarmed
9
 
Level 1
ST 6 PE 7 EN 3 CH 6 IN 9 AG 7 LK 2
Lockpick, Energy Weapons, and Melee Weapons
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