Strength
7
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
7
 
Big Guns
23
 
Energy Weapons
20
 
Explosives
15
 
Lockpick
15
 
Medicine
45
 
Melee Weapons
34
 
Repair
28
 
Science
23
 
Small Guns
40
 
Sneak
15
 
Speech
9
 
Unarmed
23
 
Gun Nut
Level 1
ST 6 PE 5 EN 9 CH 1 IN 9 AG 5 LK 5
Small Guns, Melee Weapons, and Medicine
Level 2
Small Guns +5 (40), Energy Weapons +5 (20), Speech +2 (9), Medicine +7 (45)
Gun Nut
Bobblehead (Strength)
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