Strength
7
 
Perception
3
 
Endurance
6
 
Charisma
10
 
Intelligence
7
 
Agility
3
 
Luck
4
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
24
 
Big Guns
16
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
10
 
Medicine
33
 
Melee Weapons
33
 
Repair
18
 
Science
18
 
Small Guns
10
 
Sneak
10
 
Speech
39
 
Unarmed
16
 
Level 1
ST 7 PE 3 EN 6 CH 10 IN 7 AG 3 LK 4
Speech, Medicine, and Melee Weapons
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