Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
15
 
Small Guns
40
 
Sneak
25
 
Speech
40
 
Unarmed
15
 
Child at Heart
Gun Nut
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 5 IN 5 AG 10 LK 5
Lockpick, Repair, and Speech
Level 2
Small Guns +5 (35), Lockpick +5 (35), Repair +5 (40)
Gun Nut
Level 3
Small Guns +5 (40), Lockpick +5 (40), Speech +5 (35)
Swift Learner
Level 4
Speech +5 (40), Medicine +10 (25)
Child at Heart
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