Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
30
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
25
 
Medicine
22
 
Melee Weapons
16
 
Repair
55
 
Science
22
 
Small Guns
55
 
Sneak
18
 
Speech
8
 
Unarmed
20
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 7 CH 1 IN 8 AG 6 LK 8
Barter, Repair, and Small Guns
Level 2
Small Guns +8 (46), Repair +8 (50), Barter +2 (25)
Gun Nut
Level 3
Small Guns +4 (55), Lockpick +9 (25), Barter +5 (30)
Gun Nut
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