Strength
3
 
Perception
10
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
18%
 
Hit Points
330
 
Melee Damage
1.5
 
Skill Points
23
 
Barter
19
 
Big Guns
31
 
Energy Weapons
35
 
Explosives
35
 
Lockpick
42
 
Medicine
100
 
Melee Weapons
21
 
Repair
100
 
Science
38
 
Small Guns
100
 
Sneak
35
 
Speech
19
 
Unarmed
31
 
Ant Might
Auto Expert
Barkskin
Bloody Mess
Commando
Covert Ops
Educated
Ghoul Ecology
Hematophage
Intense Training (3)
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 1 PE 10 EN 7 CH 1 IN 10 AG 10 LK 1
Small Guns, Medicine, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Auto Expert
Covert Ops
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 2
Small Guns +20 (72)
Intense Training (LK)
Level 3
Small Guns +20 (92)
Intense Training (LK)
Level 4
Small Guns +8 (100), Repair +12 (61)
Educated
Level 5
Repair +23 (85)
Intense Training (LK)
Level 6
Repair +15 (100), Medicine +8 (58)
Toughness
Level 7
Medicine +23 (81)
Bloody Mess
Level 8
Lockpick +4 (42), Medicine +19 (100)
Commando
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