Strength
8
 
Perception
3
 
Endurance
9
 
Charisma
2
 
Intelligence
10
 
Agility
2
 
Luck
8
 
Action Points
69
 
Carry Weight
230
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
10
 
Big Guns
24
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
41
 
Melee Weapons
37
 
Repair
26
 
Science
26
 
Small Guns
10
 
Sneak
10
 
Speech
10
 
Unarmed
59
 
Intense Training
Level 1
ST 8 PE 3 EN 9 CH 2 IN 9 AG 1 LK 8
Unarmed, Medicine, and Melee Weapons
Bobblehead (Intelligence)
Level 2
Unarmed +20 (59)
Intense Training (AG)
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