Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
5
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
14
 
Big Guns
18
 
Energy Weapons
18
 
Explosives
20
 
Lockpick
50
 
Medicine
16
 
Melee Weapons
18
 
Repair
30
 
Science
16
 
Small Guns
45
 
Sneak
36
 
Speech
14
 
Unarmed
20
 
Gun Nut (2)
Level 1
ST 6 PE 6 EN 6 CH 4 IN 5 AG 6 LK 7
Small Guns, Sneak, and Lockpick
Level 2
Sneak +2 (35), Small Guns +2 (40), Lockpick +7 (40), Unarmed +2 (20), Explosives +2 (20)
Gun Nut
Level 3
Sneak +1 (36), Lockpick +10 (50), Repair +4 (30)
Gun Nut
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