Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
28
 
Big Guns
82
 
Energy Weapons
90
 
Explosives
90
 
Lockpick
90
 
Medicine
76
 
Melee Weapons
92
 
Repair
86
 
Science
86
 
Small Guns
66
 
Sneak
91
 
Speech
28
 
Unarmed
92
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Bloody Mess
Comprehension
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (2)
Iron Fist (3)
Life Giver
Little Leaguer
Nerves of Steel
Ninja
No Weaknesses
Paralyzing Palm
Puppies!
Rad Absorption
Silent Running
Solar Powered
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 8 PE 5 EN 8 CH 1 IN 6 AG 7 LK 5
Lockpick, Melee Weapons, and Sneak
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Sneak +6 (40), Repair +3 (22), Melee Weapons +7 (45)
Intense Training (IN)
Level 3
Sneak +5 (45), Small Guns +1 (20), Explosives +5 (25), Science +1 (20), Melee Weapons +5 (55)
Little Leaguer
Level 4
Sneak +5 (50), Repair +2 (24), Science +5 (25), Melee Weapons +5 (60)
Educated
Level 5
Sneak +5 (55), Repair +6 (30), Explosives +4 (29), Melee Weapons +5 (65)
Comprehension
Ant Might
Level 6
Sneak +5 (60), Explosives +1 (30), Science +5 (30), Melee Weapons +8 (75), Medicine +1 (30)
Toughness
Level 7
Sneak +5 (65), Lockpick +5 (35), Repair +5 (35), Science +5 (35)
Iron Fist
Level 8
Sneak +5 (70), Lockpick +5 (40), Repair +5 (40), Science +5 (40)
Strong Back
Level 9
Sneak +5 (75), Lockpick +5 (45), Repair +5 (45), Science +5 (45)
Intense Training (EN)
Level 10
Lockpick +5 (50), Unarmed +5 (28), Repair +5 (50), Science +5 (50)
Finesse
Level 11
Unarmed +12 (40), Medicine +8 (38)
Bloody Mess
Level 12
Unarmed +8 (48), Medicine +12 (50)
Silent Running
Level 13
Unarmed +12 (60), Medicine +8 (58)
Life Giver
Level 14
Unarmed +18 (78), Medicine +2 (60)
Adamantium Skeleton
Level 15
Lockpick +6 (56), Unarmed +2 (80), Repair +6 (56), Science +6 (56)
Fast Metabolism
Level 16
Lockpick +7 (63), Repair +6 (62), Science +7 (63)
Cyborg
Level 17
Lockpick +7 (70), Repair +6 (68), Science +7 (70)
Tag! (Big Guns)
Level 18
Lockpick +5 (75), Repair +7 (75), Science +5 (75), Big Guns +3 (41)
Iron Fist
Level 19
Big Guns +20 (61)
Paralyzing Palm
Level 20
Energy Weapons +1 (26), Big Guns +19 (80)
Solar Powered
Level 21
Explosives +15 (45), Melee Weapons +5 (80)
Ninja
Level 22
Explosives +20 (65)
Puppies!
Level 23
Lockpick +5 (80), Explosives +15 (80)
Action Boy/Girl
Level 24
Energy Weapons +4 (30), Speech +3 (18), Repair +5 (80), Barter +3 (18), Science +5 (80)
No Weaknesses
Level 25
Energy Weapons +20 (50)
Grim Reaper's Sprint
Level 26
Energy Weapons +20 (70)
Warmonger
Level 27
Small Guns +10 (30), Energy Weapons +10 (80)
Nerves of Steel
Level 28
Small Guns +20 (50)
Rad Absorption
Level 29
Small Guns +10 (60), Medicine +10 (70)
Iron Fist
Level 30
Unarmed +10 (92), Melee Weapons +10 (92)
Almost Perfect
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